
My saves folder now is approaching 90Mb of data from playing since last wipe (I haven't put in that many hours maybe 30ish since then), average worlds seem to go from 1.5-2.5Mb when generated and I have one world with a minor base on weighing in at 3.5Mb.Ĭonsidering the most I have seen allocated to a game on steam for cloud saves is 100Mb and many players of this game will generate much larger save folders than I have, I think it will be an unlikely prospect that ell elements could be cloud saved.
#Starbound save file cloud full
This was mentioned on the steam forums and to be honest I can't see full steam cloud saves happening for the game. When you're done playing, copy the new saves back to the flashdrive/dropbox/googledrive folder and then copy those to the other machine you're going to play on.

If you find the save files for your Starbound character/world data, just copy that data to a flash drive or a folder sync service like Google Drive or Dropbox, then copy it to the machine you're going to play on. The preceding paragraph was really only because I'm tipsy and I thought I was clever. Now, using Mercurial or any other form of version control may not be the easiest step for some people, it can eventually take up a significant amount of harddrive space, and, if you're not disciplined enough, it provides a rather robust "undo" button that one might abuse your own feelings on what constitutes "cheating" decides how often you use it and for what.

Whenever I made a change, I committed the change to the repo and pushed it to the Google Drive folder, effectively saving it and backing it up to the cloud.

I copied my Terraria character and world data into this folder, then cloned the repository to the save folder for Terraria. In Terraria, I set up a Mercurial repository inside my Google Drive folder (you could also do this with Dropbox or any other similar service). As Starbound does local saves, you should be able to copy character and world data from one computer to another and have it work, though I haven't looked to see which files those are. Unfortunately, because they've already said our characters may be forfeit during the course of the beta, I'm guessing they're going to focus their efforts elsewhere.Īs was mentioned, Terraria didn't have this feature, but I basically implemented it myself.
